Geophysical Inversion and Modelling Library
v1.5.2-5-g042d7f36
|
Public Member Functions | |
Triangle (Node &n1, Node &n2, Node &n3) | |
Triangle (const std::vector< Node * > &nodes) | |
virtual uint | dim () const |
virtual uint | rtti () const |
virtual uint | neighborCellCount () const |
void | setNodes (Node &n1, Node &n2, Node &n3) |
virtual std::vector< PolynomialFunction< double > > | createShapeFunctions () const |
virtual std::vector< Node * > | boundaryNodes (Index i) const |
Public Member Functions inherited from GIMLI::Cell | |
Cell () | |
Cell (const std::vector< Node * > &nodes) | |
virtual | ~Cell () |
bool | operator== (const Cell &cell) |
virtual uint | parentType () const |
uint | boundaryCount () const |
void | cleanNeighborInfos () |
Cell * | neighborCell (const RVector &sf) |
Cell * | neighborCell (uint i) |
virtual void | findNeighborCell (uint i) |
double | attribute () const |
void | setAttribute (double attr) |
Node * | oppositeTo (const Boundary &bound) |
Boundary * | boundaryTo (const RVector &sf) |
Boundary * | boundary (Index i) |
Public Member Functions inherited from GIMLI::MeshEntity | |
MeshEntity () | |
virtual | ~MeshEntity () |
virtual void | setNodes (const std::vector< Node * > &nodes) |
const std::vector< Node * > & | nodes () const |
Node & | node (uint i) |
Node & | node (uint i) const |
uint | nodeCount () const |
Shape & | shape () |
Shape & | shape () const |
Shape * | pShape () |
RVector3 | rst (uint i) const |
RVector3 | center () const |
double | size () const |
IndexArray | ids () const |
virtual RVector | N (const RVector3 &rst) const |
virtual void | N (const RVector3 &rst, RVector &n) const |
virtual RVector | dNdL (const RVector3 &rst, uint i) const |
virtual RMatrix | dNdL (const RVector3 &rst) const |
double | pot (const RVector3 &p, const RVector &u) const |
RVector3 | vec (const RVector3 &p, const R3Vector &v) const |
RVector3 | grad (const RVector3 &p, const RVector &u) const |
void | setUxCache (const RMatrix &mat) const |
const RMatrix & | uxCache () const |
ElementMatrix< double > & | uCache () |
ElementMatrix< double > & | gradUCache () |
void | changed () |
void | addSecondaryNode (Node *n) |
void | delSecondaryNode (Node *n) |
const std::vector< Node * > & | secondaryNodes () const |
const std::vector< Node * > | allNodes () const |
Index | allNodeCount () const |
virtual bool | enforcePositiveDirection () |
Public Member Functions inherited from GIMLI::BaseEntity | |
BaseEntity (const BaseEntity &ent) | |
BaseEntity & | operator= (const BaseEntity &ent) |
virtual bool | valid () const |
virtual void | setValid (bool valid) |
int | id () const |
void | setId (int id) |
void | setMarker (int marker) |
int | marker () const |
void | setTagged (bool tagged) |
void | untag () |
void | tag () |
bool | tagged () const |
Friends | |
std::ostream & | operator<< (std::ostream &str, const Triangle &t) |
Additional Inherited Members | |
Protected Member Functions inherited from GIMLI::Cell | |
virtual void | registerNodes_ () |
virtual void | deRegisterNodes_ () |
virtual void | registerSecNode_ (Node *n) |
virtual void | deRegisterSecNode_ (Node *n) |
Cell (const Cell &cell) | |
Cell & | operator= (const Cell &cell) |
Protected Member Functions inherited from GIMLI::MeshEntity | |
void | fillShape_ () |
MeshEntity (const MeshEntity &ent) | |
MeshEntity & | operator= (const MeshEntity &ent) |
Protected Attributes inherited from GIMLI::Cell | |
std::vector< Cell * > | neighborCells_ |
double | attribute_ |
Protected Attributes inherited from GIMLI::MeshEntity | |
Shape * | shape_ |
std::vector< Node * > | nodeVector_ |
std::vector< Node * > | secondaryNodes_ |
ElementMatrix< double > | uCache_ |
ElementMatrix< double > | gradUCache_ |
RMatrix | uxCache_ |
Protected Attributes inherited from GIMLI::BaseEntity | |
int | id_ |
bool | valid_ |
int | marker_ |
bool | tagged_ |
|
virtual |
Index : Edge Boundaries 0 : 1-2
1 : 2-0
2 : 0-1
Reimplemented from GIMLI::Cell.
|
inlinevirtual |
Return the dimension for this MeshEntity.
Reimplemented from GIMLI::MeshEntity.
|
inlinevirtual |
Return the runtime identification for this MeshEntity.
Reimplemented from GIMLI::Cell.
Reimplemented in GIMLI::Triangle6.